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Re: Скриптинг в Готике
2Vam: Вот скрипт который я вставляю instance ItAm_Amulet_of_Lunatics(C_Item) { * * name = NAME_Amulett; * * mainflag = ITEM_KAT_MAGIC; * * flags = ITEM_AMULET; * * value = 0; * * visual = "ItAm_Hp_01.3ds"; * * visual_skin = 0; * * material = MAT_METAL; * * on_equip = Equip_ItAm_Amulet_of_Lunatics; * * on_unequip = UnEquip_ItAm_Amulet_of_Lunatics; * * wear = WEAR_EFFECT; * * effect = "SPELLFX_ITEMGLIMMER"; * * description = "Амулет сумасшедших"; * * inv_zbias = INVCAM_ENTF_AMULETTE_STANDARD; };
func void Equip_ItAm_Amulet_of_Lunatics() { * * * Npc_SetTrueGuild (self,GIL_ORC); * * *self.guild = *GIL_ORC; * * *Mdl_SetVisual(self,"Orc.mds"); * * *Mdl_SetVisualBody(self,"Orc_BodyShaman",DEFAULT,D EFAULT,"Orc_HeadShaman",DEFAULT,DEFAULT,-1); * * *B_SetVisuals_OrcShaman(); }; func void UnEquip_ItAm_Amulet_of_Lunatics() { * * Npc_SetTrueGuild (self,GIL_NONE); * * self.guild = *GIL_NONE; * * Mdl_SetVisual (self, "HUMANS.MDS"); * * Mdl_SetVisualBody (self, "hum_body_Naked0", 9, 0, "Hum_Head_Pony", Face_N_Player, 0, NO_ARMOR); }; А вот ошибка 00:01 Fatal:-1 U: PAR:ITEMS/IT_AMULETTE.D:Unknown indetifier:B_SETVISUALS_ORCSHAMAN(line 474)...<zParser.cpp,#599>
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