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Старый 03.07.2008, 16:44   #1044
canubis

AGFC
Гость
 
Сообщений: n/a

По умолчанию Re: Gothic 1, 2, 3: Технические вопросы

Помагите пожалуйста! не пойму в чем проблема:( выскакивает ошибка что то про "GURU" версия игры от Руссобит-М Official Gothic 3 Community Patch 1.6.25931.28


************************************************** ***************
************************************************** ***************
Gothic3 Engine LogFile...
Date: Wednesday, July 02, 2008
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-----------------------------------------------------------------
Error main message:
-----------------------------------------------------------------
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 001B:1003BC9F


-----------------------------------------------------------------
Registers and callstack:
-----------------------------------------------------------------
Callstack:
------------------------------
001B:1003BC9F (0x140D8B1F 0x85011BC7 0x1005C6C9 0x00011BC7) <UNKNOWN>
001B:74C08401 (0x1DC71DC6 0x24061DC8 0x23271DC9 0x1DCB2422) <UNKNOWN>
001B:1DC2246C (0x5E5D7ED6 0x6AA87289 0xD5577DFB 0x6A886AC9) <UNKNOWN>
001B:6AA87288 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>

Registers:
------------------------------
EAX=000A001F *EBX=00000000 *ECX=000A001F *EDX=00020000 *ESI=00000000
EDI=7A400AD0 *EBP=8A8A89AD *ESP=8A8A89B5 *EIP=00000000 *FLG=00210216
CS=001B * DS=0023 *SS=0023 *ES=0023 * FS=003B *GS=0000

-----------------------------------------------------------------
History log:
-----------------------------------------------------------------
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Projects_compiled.p00 for folder:#G3:/Data/Projects, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Projects_compiled.p01 for folder:#G3:/Data/Projects, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Projects' -> 'Data/Projects_compiled', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speedtrees' -> 'Data/Speedtrees', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Templates.p00 for folder:#G3:/Data/Templates, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Templates.p01 for folder:#G3:/Data/Templates, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Templates' -> 'Data/Templates', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Strings.p00 for folder:#G3:/Data/Strings, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Strings' -> 'Data/Strings', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/BrushPresets' -> 'Data/BrushPresets', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/_compiledAnimation.p00 for folder:#G3:/Data/_compiledAnimation, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledAnimation' -> 'Data/_compiledAnimation', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/_compiledImage.p00 for folder:#G3:/Data/_compiledImage, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/_compiledImage.p01 for folder:#G3:/Data/_compiledImage, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledImage' -> 'Data/_compiledImage', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMaterial' -> 'Data/_compiledMaterial', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledMesh' -> 'Data/_compiledMesh', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/_compiledPhysic' -> 'Data/_compiledPhysic', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Scripts' -> 'Scripts', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Backup' -> 'Backup', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Snapshots' -> 'Snapshots', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/LogicalEditor' -> 'Data/LogicalEditor', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Video' -> 'Data/Video', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Music.p00 for folder:#G3:/Data/Music, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Music' -> 'Data/Music', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'SaveGame' -> 'SaveGame', Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir - Mount incremental pack file: C:\Program Files\Gothic III/Data/Speech_russian.p00 for folder:#G3:/Data/Speech_russian, Z:#472 -> '.\kernel\ge_message.cpp'
eCVirtualFileSystem::MountDir -> Succesfully mounted 'Data/Speech_russian' -> 'Data/Speech_russian', Z:#472 -> '.\kernel\ge_message.cpp'
, Z:#472 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>> Hardware information <<<<<<<<<<<<<<<<<<<, Z:#472 -> '.\kernel\ge_message.cpp'
Number of processors: * * * * 2, Z:#472 -> '.\kernel\ge_message.cpp'
Physical memory available: * *3488788480, Z:#472 -> '.\kernel\ge_message.cpp'
Virtual memory available: * * 2147352576, Z:#472 -> '.\kernel\ge_message.cpp'
SSE available: * * * * * * * *1, Z:#472 -> '.\kernel\ge_message.cpp'
SSE2 available: * * * * * * * 1, Z:#472 -> '.\kernel\ge_message.cpp'
NX Flag available: * * * * * *0, Z:#472 -> '.\kernel\ge_message.cpp'
RDTSC Flag available: * * * * 1, Z:#472 -> '.\kernel\ge_message.cpp'
, Z:#472 -> '.\kernel\ge_message.cpp'
>>>>>>>>>>>>>>>>>>>>>>>>>>>><<<<<<<<<<<<<<<<<<<<<< <<<<<<<<<, Z:#472 -> '.\kernel\ge_message.cpp'
Gothic3.exe
caused a EXCEPTION_ACCESS_VIOLATION
in module <UNKNOWN> at 001B:1003BC9F

Callstack:
------------------------------
001B:1003BC9F (0x140D8B1F 0x85011BC7 0x1005C6C9 0x00011BC7) <UNKNOWN>
001B:74C08401 (0x1DC71DC6 0x24061DC8 0x23271DC9 0x1DCB2422) <UNKNOWN>
001B:1DC2246C (0x5E5D7ED6 0x6AA87289 0xD5577DFB 0x6A886AC9) <UNKNOWN>
001B:6AA87288 (0x00000000 0x00000000 0x00000000 0x00000000) <UNKNOWN>

Registers:
------------------------------
EAX=000A001F *EBX=00000000 *ECX=000A001F *EDX=00020000 *ESI=00000000
EDI=7A400AD0 *EBP=8A8A89AD *ESP=8A8A89B5 *EIP=00000000 *FLG=00210216
CS=001B * DS=0023 *SS=0023 *ES=0023 * FS=003B *GS=0000

-----------------------------------------------------------------
Memory dump and statistics:
-----------------------------------------------------------------
Memory statistics

раньше всё было нормально играю в Готику 3 на максимальных настройках без тормазов *

параметры компа:

Xp(sp2) Intel(R) Core(TM)2 Duo CPU E8300 @2.83GHz 4Gb Ram NVIDIA GeForce 8600 GT
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